The Call of Duty Modern Warfare 2 or CoD 2 release date is very nearly here, and Activision’s servers are sure to be in for a challenging weekend. But when exactly can we start enjoying the MW2 multiplayer content?
Of course, if you placed a Call of Duty pre-order this year, you’re probably already enjoying the MW2 campaign early access, working through all that solo content and hunting for safe codes as you go. But multiplayer, as ever, is a huge part of the equation.
So, if you’ve checked the MW2 PC requirements and/or primed your console to be ready, keep on reading and we’ll tell you exactly when you can start playing Modern Warfare 2. Check it out!
When is the CoD 2022 Modern Warfare 2 release date?
The CoD Modern Warfare 2 release date is 28th October 2022, the developers have confirmed, and you can already buy the game from retailers including Amazon, GAME and CD Keys.
On that date, players can expect to jump into the new paid-for Call of Duty game in all its multiplayer glory. However, in terms of free-to-play content, it’s worth knowing that the Warzone 2 release date will not occur until the following month.
What time does CoD Modern Warfare 2 multiplayer start?
On PS4 and Xbox One, the multiplayer modes in Call of Duty: Modern Warfare 2 will go live at midnight BST as the clock ticks over into 28th October.
On PC, you’ll have to wait a while longer: on Windows computers, the CoD MW2 multiplayer content will come online at 5am in the morning of 28th October.
To gear up for the big launch day, the developers from Activision have already shared the following launch trailer for Call of Duty: Modern Warfare 2. Check it out below if you like.
CoD 2022 Modern Warfare 2 story
CoD 2022 is a sequel to 2019’s Modern Warfare, as Activision has confirmed, which gives us some degree of a clue as to where the story could be headed.
We would, obviously, expect the game to be set in the modern day (or something close to it), as opposed to the distant future or military history.
Modern Warfare 2019 also ended with John Price making it clear that he planned to form Task Force 141 with operatives Johnny ‘Soap’ MacTavish, Kyle ‘Gaz’ Garrick and Simon ‘Ghost’ Riley, along with the playable characters Alex, Farah and Nikolai. Exactly who they’ll be fighting, though, remains to be seen.
This task force undertook a number of operations in the original Modern Warfare series (which was rebooted by the 2019 title), and now we know that they will be squadding up again in the new game. This time however they’ll be joined by new team member Colonel Alejandro Vargas, a member of the Mexican special forces.
Infinity Ward has laid out some changes that have been made to Call of Duty Modern Warfare 2 in response to feedback from the game’s beta ahead of its launch later this week.
In a post on the studio’s website, the team broke down several change categories, including audio, UI, and movement. Most of these changes came from feedback on the multiplayer, but will also be applicable to the story campaign, as well.
The full list of changes reads as follows:
Enemy Visibility
- We have added diamond icons above the heads of enemies. This should make it easier for players to clearly identify opponents in the game.
- Additionally, we’ve continued to tweak lighting and contrast for improved enemy visibility.
Audio
- We’ve shortened the overall range of footstep audio which will allow enemy players to get closer to targets before they are able to detect footsteps. We have also continued to tweak teammate footstep audio, which will now be quieter following feedback from the Beta.
- The in-world activation sound effect volume range for the Dead Silence field upgrade has been drastically decreased.
Third Person
- Following feedback from Beta, aiming down sights will now stay in third person POV for low-zoom optics. Only high-zoom optics (beginning with the ACOG and higher) and special optics such as Hybrids and Thermals will revert to first person POV. We believe this will enhance the third person experience while keeping the gameplay balanced. The feedback on this mode has been very positive, and we will continue to explore its use as a modifier.
Weapons
- We have continued to tweak weapons across the game following both feedback from Beta players and game data. Players can expect more specifics on weapon tuning as we continue to support post-launch.
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UI
- We have been working hard on numerous updates to our UI that make accessing and customizing your loadout more seamless. We’ve made improvements to navigation of menus and will continue to optimize our UX.
Movement
- Slide, ledge hang, and dive have been further refined. We’ve also addressed some movement exploits following Beta.
Matchmaking
- We have implemented some changes that aim to reduce lobby disbandment between matches. We look forward to testing this at a large scale and getting feedback.
Call of Duty: Modern Warfare 2 is coming to PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S on Friday, October 28, though the campaign has been playable for those who pre-ordered the game digitally since October 20.