Dead Space Remake – The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Following its announcement in 2021 and a refreshingly open development period, EA’s remake of the horror classic Dead Space is out now on PS5, Xbox Series X/S, and PC. And reviews from various sites around the net suggest the remake is something very special, elevating the original while remaining true to what made the creepy space game so beloved all those years ago.
ABOUT THIS GAME
The sci-fi survival-horror classic Dead Space™ returns, completely rebuilt from the ground up to offer a deeper, more immersive experience. This remake brings jaw-dropping visual fidelity, suspenseful atmospheric audio, and improvements to gameplay while staying faithful to the original game’s thrilling vision.
Isaac Clarke is an everyman engineer on a mission to repair a vast mining ship, the USG Ishimura, only to discover something has gone horribly wrong. The ship’s crew has been slaughtered and Isaac’s beloved partner, Nicole, is lost somewhere on board.
In the remake, the Ishimura is a maze of twisting metal corridors and locked rooms, and it’s bursting with secrets. I found myself checking every corner for glowing boxes to stomp on or shiny bits of ammo and credits, and my exploration was often richly rewarded. Never too rich, though — asset management underscores the game’s tension, and Isaac is constantly at risk of running out of ammo, stasis energy, oxygen or health. He’s always vulnerable in some way. In an action-horror game, this feeling is paramount.
Now alone and armed with only his engineering tools and skills, Isaac races to find Nicole as the nightmarish mystery of what happened aboard the Ishimura unravels around him. Trapped with hostile creatures called Necromorphs, Isaac faces a battle for survival, not only against the escalating terrors of the ship but against his own crumbling sanity.
Isaac has his classic arsenal of improvised and scavenged weapons, including the plasma cutter, disc ripper and flamethrower, but with some modern updates. The secondary mechanism on the flamethrower, for instance, deploys a wall of fire rather than an explosive orb, and it’s an ultra-satisfying way to cut off encroaching hordes. Shooting the necromorphs’ long limbs will always be more powerful than a headshot; stomping on mutant corpses still releases goodies (and any lingering player frustration), and the stasis ability remains a critical tool in managing enemies, temporarily freezing them in place. Kinesis is incredibly useful as well, allowing Isaac to pick up and hurl objects at any time, with unlimited duration.